Rodrigo Collavo is a Staff Software Engineer with 11+ years building game services and backend infrastructure, currently shaping data infrastructure and platform reliability at Scopely. He brings deep polyglot experience (C#, Go, Java, C++, Python, JS) and a strong track record in microservices, CI/CD, scaling, and platform architecture gained across Jam City, Gram Games and other studios. Rodrigo has led teams and mentoring efforts for several years, coupling hands-on engineering with architectural decision-making and hiring. He frequently bridges client and server domains—having shipped native mobile, Unity and C++ game code as well as Golang backends—and still works on personal projects to explore emerging technologies. An understated strength is his commitment to operational excellence and tooling: automating pipelines, tests and internal tools to keep live games running smoothly.
11 years of coding experience
14 years of employment as a software developer
Programming, Programming at Universidad Tecnológica Nacional
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