Summary
Roni Silva is a seasoned game developer with 9 years of experience blending programming and art across mobile and PC games. He has held lead programming responsibilities at Rogue Snail while independently publishing personal projects under the Kuupu label, showing both team leadership and solo product drive. Roni’s background spans 2D/3D art, animation and game programming—giving him a rare full-stack games skillset from concept art to engine code. Based in Santa Catarina, Brazil, he leverages formal training in Computer Games and Programming from Universidade Feevale and Unisinos to deliver polished game experiences. Notably, his career began in hands-on art roles, which informs a pragmatic, visual-first approach to technical problem solving.
9 years of coding experience
6 years of employment as a software developer
Bachelor's Degree Computer Games and Programming Skills, Bachelor's Degree Computer Games and Programming Skills at Universidade Feevale
Bachelor of Technology (B.Tech.) Computer Games and Programming Skills, Bachelor of Technology (B.Tech.) Computer Games and Programming Skills at Unisinos
Escola Estadual Júlio Cezar Ribeiro de Souza
Portuguese, English