Ross Baumgartner

Software Engineer at CGI

Old Toronto, Ontario, Canada
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Summary

👤
Senior
🎓
Top School
Ross Baumgartner is a software engineer with nine years of hands-on experience building and modernizing enterprise-grade applications, currently contributing to CGI’s Funds360 team. He specializes in Java and Spring Boot migrations, cloud-native deployments across GCP and on-prem, and integrating CI/CD and unit testing into legacy systems to improve reliability and maintainability. Ross has built systems end-to-end—from gathering requirements and architecture to UAT and production—and has practical experience with Docker, Kafka/Kinesis, AWS services, and mobile/AR projects. He also brings game-engine C++ experience from Unreal and has prototyped AI-powered workflow tools using Python and LangChain to automate internal processes. A University of Ottawa software engineering graduate based in Toronto, he combines a pragmatic enterprise mindset with a curiosity for applied ML and tooling that boosts team productivity.
code9 years of coding experience
job1 year of employment as a software developer
bookBachelor of Applied Science - BASc, Computer Software Engineering, Bachelor of Applied Science - BASc, Computer Software Engineering at University of Ottawa
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Github Skills (7)

unity3d10
roguelike8
proj2
javascript1
science1
nodejs1
computer-science1

Programming languages (2)

C#JavaScript

Github contributions (5)

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Contributions:17 pushes, 1 branch in 6 years 6 months
AndreiBaetica/Dungeoneer

Jan 2021 - Dec 2021

Turn based roguelike built in unity.
Contributions:3 releases, 68 reviews, 156 commits in 10 months
roguelikegameunityunity3d
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