Rubén López is a Senior VFX Programmer with a decade of experience crafting high-fidelity graphics and visual effects for AAA titles at Rockstar Games, including work on Red Dead Redemption 2 and multiple generations of GTA V. Based in Edinburgh, he specializes in low‑level graphics and performance-focused VFX systems, bringing a strong engineering background from a Computer Engineering degree and a Professional Masters in Games Development. His career progressed from junior roles to senior technical contributions on shipped console releases, and he has hands-on experience with AR prototypes and UAV pathfinding research. Known for being obsessive about both how games look and how they perform, he blends academic rigor with practical, production-proven solutions.
10 years of coding experience
4 years of employment as a software developer
Professional Masters in Games Development, Computer Games and Programming Skills, Professional Masters in Games Development, Computer Games and Programming Skills at Abertay University
Bachillerato, Science, 12.35/14, Bachillerato, Science, 12.35/14 at IES Fontem Albei
Computer Engineering Degree, Computer Engineering, 9.0563/10, Computer Engineering Degree, Computer Engineering, 9.0563/10 at Universidad de Santiago de Compostela
Contributions:40 commits, 4 PRs, 43 pushes in 2 years 8 months
vulkanjaivulkan-apivulkan-libraryjai-module
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