Summary
Santiago Hilario is an Automation and AI Engineer with a decade of experience building high-fidelity simulations, real-time AI agents, and scalable Unity-based backends from Barcelona. He blends academic rigor in physics and HIL research with practical game-development workflows to deliver mission-critical VR training, digital twins, and multimodal XR experiences. Comfortable across C#, Python and Node.js, he architects full-stack systems—editor tooling, microservices, and CI/CD—that power real-time data collection, AI integration, and LiveOps. Notably, he has built vehicle, scooter and bicycle simulators with real hardware bridges and Nvidia PhysX-driven deterministic physics, and has shipped multiplayer and communication layers for production platforms. A former educator who started programming at age seven, Santiago brings both deep technical craftsmanship and a knack for translating research-grade models into usable products.
11 years of coding experience