A common USD (Universal Scene Description) plugin for Autodesk Maya
Role in this project:
Back-end Developer & Build/Release Engineer Contributions:17 releases, 1627 reviews, 827 commits in 4 years 5 months
Contributions summary:Sean primarily contributed to the configuration of the build process and infrastructure aspects of the repository. They made frequent changes to CMake configuration files, build scripts, and environment setups, especially focusing on adapting the build for different operating systems and dependencies, and the inclusion of support for Universal Binary 2 on OSX. There are also indications of the user's familiarity with Python and its integration with the build system. The user was also involved in debugging build processes on Linux and fixing the related issues.
autodeskmaya
Universal Scene Description
Role in this project:
Back-end Developer Contributions:23 reviews, 8 commits, 22 PRs in 1 year 1 month
Contributions summary:Sean's contributions primarily revolve around enhancing the build process and expanding the portability of the Universal Scene Description (USD) library. They focused on improving Python integration, including debugging support and portable builds, specifically addressing issues related to paths and library names on different operating systems (Mac, Windows, Linux). They also added the ability to use custom Python installations for building the project and updated MaterialX dependencies. The user also made changes related to Windows path resolution.
universal-scene-descriptionscene