Linear algebra library for Rust.
Role in this project:
Back-end Developer Contributions:57 reviews, 1522 commits, 681 PRs in 9 years 9 months
Contributions summary:Sébastien appears to be a back-end developer contributing to the nalgebra library for Rust. The commits involve fixing benchmarks, implementing new traits for assignment operations, and implementing outer product functionality. The work focuses on improving the library's core functionality and mathematical operations.
linear-algebrarustmatrixvectoralgebra
2D and 3D collision-detection library for Rust.
Role in this project:
Back-end Developer Contributions:76 reviews, 297 commits, 223 PRs in 2 years 1 month
Contributions summary:Sébastien primarily focused on implementing and refactoring the collision detection algorithms. Their contributions involved modifying the source code of the `parry` library to use only one type of polygonal feature and fixing a corner-case that led to invalid contacts. They also incorporated the use of `Isometry::inv_mul` in multiple tests, demonstrating a focus on performance improvements. Furthermore, they added support for convex polygons, convex polyhedrons, and a series of other geometric shapes.
3dcollision-detectionrustrust-langgamedev