Sergio Escalada

Software Development Engineer at Plain Concepts

Greater Sevilla Metropolitan Area Spain
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Summary

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Sergio Escalada is a software development engineer with 10 years of experience building cross-platform and XR applications from Seville, Spain. At Plain Concepts he contributes to Evergine 3D engine tooling and an XR framework powering HoloLens 2 and Meta Quest solutions across education, healthcare and manufacturing. His background spans Xamarin, Wave Engine, WPF and Windows UAP for mobile and 360° VR, while earlier roles at Icinetic grounded him in .NET, AngularJS, Node.js and MongoDB within N-layer DDD architectures. He combines hands-on implementation with product-focused engineering, often bridging platform-specific constraints to deliver reusable client solutions. Comfortable both in legacy desktop stacks and cutting-edge mixed reality, he brings a pragmatic approach to prototyping and production delivery. A University of Sevilla computer science graduate, he also has experience sharing knowledge publicly as part of Xamarin community efforts.
code10 years of coding experience
job5 years of employment as a software developer
bookUniversity of Seville
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Stackoverflow

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Github Skills (77)

xaml10
docker-container10
netcore10
dotnet-cli10
integrate10
openvr10
azure-kubernetes-service10
xamarin-forms10
vscode10
ddd10
docker10
docker-cli10
xamarin10
dotnet9
linux9

Programming languages (2)

C#PowerShell

Github contributions (5)

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EvergineTeam/Evergine.Yaml

Dec 2021 - Jun 2025

SharpYaml is a .NET library for YAML compatible with CoreCLR
Contributions:4 pushes, 2 branches in 3 years 6 months
net-librarydotnetcsharpcoreclryaml
EvergineTeam/ParticlesSample

Feb 2022 - Oct 2025

Evergine GPU Particle system sample.
Contributions:8 pushes, 5 branches, 1 tag in 3 years 8 months
gpuparticle-systemparticlesevergine
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