Sergiy Dubovik is a seasoned client programmer with 14+ years building high-performance, scalable software across VR, mobile and desktop platforms, currently contributing at Supercell in Helsinki. He brings deep systems and graphics expertise—from low-level NFC emulation and compiler work to VR compositors, DirectX/OpenGL, OpenXR runtimes and GPU compute (OpenCL, CUDA, Halide). His career includes principal roles at Varjo and Nokia Technologies and senior engineering at Microsoft, where he focused on performance, multithreading, tracing and real-time image/video pipelines. Comfortable across C++, C#, Java, Scala and QML/Qt, he also publishes tooling and a Scala-subset compiler on GitHub, reflecting a habit of building language and tooling solutions alongside product work.
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