Summary
Simon Slamka is a systems engineer with seven years of hands-on experience building backend services, machine learning pipelines, and game systems, currently balancing roles at Ongakken and C9 SuperIntelligence. He moves comfortably between system administration, DevOps/MLOps, and API development in JavaScript, and has architected server infrastructure including VPNs, internal PKI, and client-server sync for production projects. His background in Unreal Engine C++ game development and ML internships gives him an uncommon blend of low-level performance coding and data-driven model deployment. Outside work he composes music and writes, a creative habit that fuels his approach to problem solving and mentorship (he has led intern cohorts and founded a youth tech education initiative). Based in Estonia, he combines practical sysadmin rigor with a research-minded interest in automation and ML-enabled infrastructure.
7 years of coding experience
5 years of employment as a software developer
Bachelor of Engineering (Hons), Mechanical Engineering, Bachelor of Engineering (Hons), Mechanical Engineering at The Open University
Computer Systems Networking and Telecommunications, Computer Systems Networking and Telecommunications at Cisco Networking Academy
High School Diploma, Electrical and Electronics Engineering, High School Diploma, Electrical and Electronics Engineering at Secondary School of Electrical Engineering, Karola Adlera 5, Bratislava, Slovakia
AP (effectively a Danish Associate), Information Technology (IT-Teknolog), AP (effectively a Danish Associate), Information Technology (IT-Teknolog) at UCL Erhvervsakademi og Professionshøjskole
English