Summary
Sophie Coyne is a game engine developer with eight years of professional experience, currently focused on server and backend systems at Light & Wonder. A Glasgow Caledonian University graduate in Computer Games (Software Development) and Computer Software Engineering, she brings strong C# foundations and practical experience refactoring legacy systems and redesigning GUIs. Her career began with hands-on trainee roles at Village Software Engineering, where she learned core development practices and software lifecycle collaboration. Sophie is adept at taking older codebases toward maintainable, production-ready services, with a particular interest in the backend challenges of game infrastructure. Based in Liverpool, she combines practical engineering discipline with a game-focused product mindset, favoring pragmatic refactors that reduce technical debt and improve operational reliability.
8 years of coding experience
4 years of employment as a software developer
Computer Games (Software Development), Computer Software Engineering, Computer Games (Software Development), Computer Software Engineering at Glasgow Caledonian University
Spanish