Steven Adams

Business Partner at Elaborate Ruse Games

Johnstown, Colorado, United States
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Summary

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Senior
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Steven Adams is a seasoned software architect and entrepreneur with 14 years of experience designing scalable systems across gaming, IoT, and cloud platforms from his base in Johnstown, Colorado. He currently serves as Principal Software Engineer at Nutrien while co-leading game and IP development as a Business Partner at Elaborate Ruse Games, blending hands-on C# engine work with product-first thinking. His background spans building modular game engines, cluster server architectures, low-latency IoT gateways, and AWS-based developer tooling, often abstracting core components to enable plugin-driven extensibility. Steven pairs technical depth—Roslyn-based runtime model generation, asset streaming, and local-AWS dev libraries—with a knack for mentoring and operationalizing secure, automated build and deployment workflows. Notably, he has repeatedly translated game-server architecture patterns into real-world IoT and enterprise solutions, demonstrating an ability to reuse hard-won performance techniques across domains.
code15 years of coding experience
job12 years of employment as a software developer
bookComputer Science EMT, Computer Science EMT at Lassen Community College
languagesEnglish, Spanish
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Stackoverflow

Stats
59reputation
78kreached
3answers
1question
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Github Skills (69)

3d9
game-development9
bnf9
zwave9
angular8
javascript8
godot8
animation8
game-engine8
cpp8
parser8
usb8
open-source8
nodejs8
draw8

Programming languages (6)

TypeScriptC#C++JavaScriptLuaPython

Github contributions (5)

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daKuleMune/nodebnf

Aug 2011 - May 2018

Contributions:29 commits, 7 pushes, 4 comments in 6 years 10 months
bnfjavascriptbnf-parsercompilernodejs
TheGamingCouncil/tgc-bot

Dec 2018 - Dec 2022

Contributions:42 pushes, 1 branch in 4 years 1 month
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