Summary
Steven Behnke is a software architect with 11+ years of experience building high-performance C++ systems for games and platform infrastructure, currently shaping architecture at Zynga. He has a track record of modernizing legacy codebases—bridging C and C++ layers, integrating new rendering engines, and enabling server-based gaming experiences—while also shipping cross-platform titles on iOS, Android, Kindle and web. Comfortable in many languages (Swift, Java, Objective‑C, Rust) and toolchains, he excels at pragmatic interoperability and performance optimization. Outside software he pursues professional photography with multiple certificates and an AAS, bringing a visual and detail-oriented sensibility to UX and tooling. An Amateur Extra class ham radio operator, he combines hands-on electronics and maker skills with software craftsmanship.
11 years of coding experience
3 years of employment as a software developer
Burnsville Highschool
Normandale Community College
Spanish