:deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game
Role in this project:
Back-end Developer Contributions:14 commits, 4 PRs, 8 pushes in 1 month
Contributions summary:Steven primarily contributed to the game's terrain generation system. They implemented basic terrain generation using noise functions, setting up various noise modules and blending techniques. Furthermore, the user added sea level implementation and tree placement to the terrain generation, enhancing the visual features of the generated maps. They also expanded terrain settings, refining the parameters for environmental customization.
simulationcity-buildersdlpixel-art
Contributions:23 commits, 13 pushes, 1 branch in 3 months