Ta Gamescom

Web 3D & Unity Programmer at Lucas-Nülle GmbH

Cologne, North Rhine-Westphalia, Germany
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Summary

👤
Senior
🎓
Top School
Ta Yu is a Web 3D and Unity programmer with 10 years of game development experience, blending a BS in Computer Science and a BA in Digital Games into a practical focus on client gameplay code, tool engineering, and engine work. Based in Cologne, he has shipped console ports with Codeglue and released narrative indie titles like Minds Beneath Us, plus contributed to prototype PvP work for Capsule Heroes. At Lucas‑Nülle he’s building web 3D experiences with Unity, applying both academic rigor (top marks on his bachelor project) and hands‑on porting know‑how. Comfortable across C++ and Unity pipelines, he brings an unusual mix of technical depth and product-facing delivery from mobile, indie, and console projects.
code11 years of coding experience
job1 year of employment as a software developer
bookBachelor of Science - BS, Computer Science, GPA 3.86 / 4.3, Bachelor of Science - BS, Computer Science, GPA 3.86 / 4.3 at National Chiao Tung University
bookBachelor of Arts - BA, Digital Games, 1.41 (very good), with 1.0 for the final bachelor project, Bachelor of Arts - BA, Digital Games, 1.41 (very good), with 1.0 for the final bachelor project at Cologne University of Applied Sciences
languagesChinese, English, German
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Github Skills (43)

unity3d10
game-engine10
controller10
gameplay10
game-dev10
open-source10
imgui10
graphical-user-interface10
plugin10
2d-game10
api10
3d10
cpp10
game-development10
2d10

Programming languages (5)

C#C++CJavaScriptHTML

Github contributions (5)

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My personal website
Contributions:10 PRs, 127 pushes, 20 branches in 3 years 7 months
reactnextjs
ta-david-yu/DYEngine

Nov 2020 - Jan 2023

A 2D component-based game engine (using GLFW, glad, glm)
Contributions:278 commits, 14 PRs, 112 pushes in 2 years 2 months
game-engineglfw
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