Thiago Barbanti

C Software And Game Engineer Unreal & AAA Engine Specialist at Vector Computing

São Paulo, Brazil
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Summary

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Thiago Barbanti is a C/C++ software and game engineer with 8+ years of focused experience building core Unreal Engine systems for triple-A clients at Globant and leading complex real-time 3D, computer vision, and immersive projects. A founder of Vector Computing and former Head of Technology at Dot Motion Studio, he blends low-level systems design with applied AI, motion capture and sensor integration to deliver production-grade pipelines for games, VFX and medical visualization. He has a long history of hacking and experimentation since 1985, which fuels a hands-on, hardware-aware approach to prototyping across Arduino, IMU, Raspberry Pi and high-end capture rigs. Thiago tutors game development and virtual production, translating academic rigor from USP into practical classroom and studio outcomes using Python, C# and Blueprint alongside C++. He’s comfortable across APIs from OpenGL/Vulkan and DirectX to OpenCV, TensorFlow and real-time engines, and brings a rare mix of telecom/financial systems pedigree and creative production experience. Based in São Paulo, he pairs entrepreneurial drive with deep engineering craft to solve interdisciplinary real-time challenges.
code8 years of coding experience
job10 years of employment as a software developer
bookComputer Engineer, [Computer and System Archtecture, Operation Research, AI, System Sciences, Software Development], Computer Engineer, [Computer and System Archtecture, Operation Research, AI, System Sciences, Software Development] at USP - Universidade de São Paulo
languagesEnglish, Portuguese, Spanish, Indonesian
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Github Skills (3)

openface10
pose-estimation9
unreal-engine-49

Programming languages (1)

C#

Github contributions (5)

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tbarbanti/OpenFaceUE

Jan 2018 - May 2019

Unreal Engine 4 Plugin of OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation made by CMU and Cambridge University
Contributions:21 commits, 18 pushes, 1 branch in 1 year 3 months
openfacepose-estimationunreal-engine-4
Contributions:5 pushes in 8 days
navigatorunreal-engineunrealunreal-engine-4ue4
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