ThomasĀ Griebel

Software Engineer

Madison, Wisconsin, United States
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Summary

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Senior
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Top School
Thomas Griebel is a Senior Graphics Programmer with 13 years of experience building core engine, rendering, and tool systems for AAA and VR titles, having contributed to idTech, Call of Duty engines, and Meta's VR studios. He combines deep graphics and systems expertise with a mathematician's curiosity, shipping over five commercial titles while collaborating closely with artists to turn visual vision into performant software. At Meta and Ready At Dawn he worked on first-party VR engine and graphics features, and earlier roles at Raven and id Software focused on high-performance rendering and visual effects. Thomas is self-driven and creatively minded, comfortable moving between low-level engine work and higher-level tooling to accelerate production. Based in Madison, Wisconsin, he maintains a personal GitHub for focused experimental code, reflecting a practical, research-minded approach to problem solving.
code13 years of coding experience
job12 years of employment as a software developer
bookMasters Computer Science, Masters Computer Science at University of Wisconsin-Madison
bookB.S. Computer Science, B.S. Computer Science at Loras College
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Github Skills (1)

nes-emulator6

Programming languages (1)

C++

Github contributions (5)

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tgriebel/GfxCore

Jan 2021 - Apr 2026

Contributions:180 pushes in 5 years 3 months
tgriebel/gbEmu

Jun 2022 - Jan 2026

Contributions:37 pushes, 1 branch in 3 years 7 months
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