Tom Cooper

Principal Software Engineering Lead at Microsoft

Greater Seattle Area United States
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Summary

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Senior
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Top School
Tom Cooper is a Principal Software Engineering Lead at Microsoft with eight years of focused experience building networking, voice chat, and multiplayer platforms for Xbox and Windows. He architects and ships real-time communication solutions—including speech-to-text and text-to-speech accessibility features—that make in-game voice chat usable for a wider range of players. As an individual contributor and team lead he blends deep systems and networking knowledge with a people-first management style, fostering a culture of mutual respect and inclusivity while delivering reliable multiplayer services. Tom has driven APIs and platform features used by game studios and players worldwide, and champions accessibility and security across the stack. Based in the Greater Seattle Area, he balances technical leadership with a grounded curiosity—often proved by scouting the region’s flattest 5K running routes on Microsoft’s trails.
code8 years of coding experience
job8 years of employment as a software developer
bookBachelor's degree, Electrical Engineering and Physics, Bachelor's degree, Electrical Engineering and Physics at University of Miami
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Github Skills (12)

azure10
recipe10
game-development10
playfab10
windows-app10
unity3d10
windows9
multiplayer5
cpp5
game-dev2
websocket2
http2

Programming languages (3)

C#PowerShellC++

Github contributions (5)

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PlayFab/PlayFabMultiplayer

Mar 2023 - Jan 2025

PlayFab Multiplayer C++ SDK
Contributions:1 release, 4 PRs, 5 pushes in 1 year 10 months
cppmultiplayerplayfab
MicrosoftDocs/playfab-docs

Nov 2019 - Aug 2022

Documentation for the Azure PlayFab service for game development
Contributions:9 commits in 2 years 9 months
azuregame-developmentplayfab
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