Tommaso Allegri

Consulente at CGI

Milan, Lombardy, Italy
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Summary

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Senior
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Top School
Tommaso Allegri is a software developer based in Milan with eight years of experience blending game development roots and low-level systems programming. Trained at AIV - Accademia Italiana Videogiochi, he began in Unity and C#, expanded into Python, Java, JavaScript and Unreal Engine, and later specialized in C, C++ and Assembly to tackle performance-critical challenges. He currently contributes as a C# programmer at CGG Satellite Mapping and works at Viridien, applying both high-level design patterns and low-level optimization techniques. Tommaso brings a gamified mindset to engineering problems, turning curiosity about interactive systems into robust, efficient code and a continual drive to learn across the stack.
code8 years of coding experience
job5 years of employment as a software developer
bookHere at AIV I have learnt programming languages such as C, C++, C# and Python. I have also learned how to work with Unity and Unreal Engine 4, software architecture, design patterns, best practices, Agile development, and how to work in a team., Here at AIV I have learnt programming languages such as C, C++, C# and Python. I have also learned how to work with Unity and Unreal Engine 4, software architecture, design patterns, best practices, Agile development, and how to work in a team. at AIV - Accademia Italiana Videogiochi
languagesItalian, English
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Github Skills (7)

twine5
browser-game4
trainer4
rpg3
mud3
dedicated-server3
65022

Programming languages (2)

CPython

Github contributions (5)

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Patch095/RPG_Server

May 2019 - Jun 2019

Contributions:29 commits, 1 branch in 1 month
Patch095/aiv_6502_emulator

Dec 2019 - Dec 2019

2019/2020 C 6502 emulator
Contributions:13 pushes in 2 days
apple2emulatoremulation6502
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