Tyler Duffus is a software developer and game engineer from Toowoomba with 8–10 years of hands-on programming experience spanning full-stack .NET and game tooling in Unreal Engine. He co-founded Otway Games and has shipped custom engine work such as a Blueprint-friendly dialogue system built with custom K2 nodes to enable designers to craft branching narratives without code. His background includes production software roles at Domino’s and a current developer role at Best Practice Software, reflecting a pragmatic mix of product delivery and entrepreneurial studio work. Comfortable across gameplay, tooling, and application development, he brings a designer-friendly engineering approach that prioritises usable systems for non-programmers.
8 years of coding experience
5 years of employment as a software developer
Certificate III Information Technology, Certificate III Information Technology at Southern Queensland Institute of TAFE
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