Ugur Guney

Software Engineer (Graphics AR VR) At FRL (FB Reality Labs) at Meta

New York, New York, United States
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Summary

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Senior
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Ugur Guney is a software engineer with 12 years of experience who builds graphics and AR/VR rendering systems at Meta’s FRL Horizon Rendering Team for Horizon Worlds. With a PhD in theoretical and mathematical physics, he combines deep physics and mathematical rigor with practical software engineering to deliver real-time rendering, modeling capabilities, and 3D editor tooling. He has a strong track record across data and infrastructure roles at Instagram and Facebook, where he designed a logging DSL and led migrations that improved reliability at massive scale. Past work in signal processing, embedded FPGA design, and algorithm development for driving-sensor analytics gives him a rare cross-disciplinary fluency between low-level systems, ML, and interactive graphics. Colocated in New York, he is equally comfortable prototyping research-grade ideas and shipping production-quality engine features.
code12 years of coding experience
job15 years of employment as a software developer
bookDoctor of Philosophy (Ph.D.), Theoretical and Mathematical Physics, Doctor of Philosophy (Ph.D.), Theoretical and Mathematical Physics at CUNY Graduate Center
bookBachelor of Science (B.S.), Physics, Bachelor of Science (B.S.), Physics at Boğaziçi University
languagesEnglish, German, Turkish
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Stackoverflow

Stats
184reputation
7kreached
9answers
2questions
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Github Skills (70)

vanilla-javascript10
music10
html-template10
music-generation10
dtw9
jquery9
generative-art9
html9
magenta9
bootstrap9
css9
admin9
js8
dashboard8
vite8

Programming languages (6)

TypeScriptC++JavaScriptHTMLJupyter NotebookPython

Github contributions (5)

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vug/design-studies

Oct 2019 - Oct 2022

Contributions:2 PRs, 2 pushes, 1 branch in 3 years
vug/graphics-app-boilerplate

Feb 2023 - Mar 2024

Contributions:82 pushes, 1 branch in 1 year 1 month
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