Nez is a free 2D focused framework that works with MonoGame and FNA
Role in this project:
Full-stack Developer Contributions:39 commits, 1 PR, 8 comments in 1 year 9 months
Contributions summary:Valerio primarily contributed to the Nez 2D framework, focusing on integrating and improving Overlap2D and LibGDX importers. They added and modified code related to the CircleCollider, including fixing bounds calculations. The user also added support for touch controls and improved the viewport adapters and renderer.
monogamefnanezfarseerphysics
Runtime files for c++ backend for haxe
Role in this project:
Back-end Developer Contributions:19 commits, 3 PRs, 12 comments in 7 months
Contributions summary:Valerio primarily focused on adding support for the tvOS platform within the Haxe cpp backend. This involved modifying core files like `hx/Lib.cpp`, `hxcpp/Builder.hx`, `tools/hxcpp/BuildTool.hx`, and `src/hx/Date.cpp` to include necessary platform-specific configurations and build definitions. The user also fixed compilation problems and aliases, reflecting a focus on cross-platform compatibility and build system integration within the Haxe framework.
backendcpphaxebuild-tool