Summary
Vi Prime is a software engineer and creative technologist with 12 years of experience building 3D graphics, AR, and game-driven experiences for industries from construction to simulation. She has shipped production tooling at Unity and VisualLive that helped customers "see through walls," led ambitious computer vision and live-ammunition simulation work at ExpoTech, and founded Man On The Moon Studio to blend design with interactive software. Comfortable across C#/Unity, web stacks, OpenCV/C++ integrations and rapid prototyping, Vi pairs an artist’s eye with systems-level engineering to solve practical problems in immersive spaces. Based in Phoenix, she thrives on turning complex spatial data into intuitive AR workflows and has repeatedly bridged studio-quality visuals with enterprise-grade tooling. Notably, her work includes a patented high-speed vision plugin for tracking real-world ballistics, reflecting a rare combination of creative risk-taking and rigorous engineering.
12 years of coding experience
16 years of employment as a software developer
Networking, Web Programing, Art, Networking, Web Programing, Art at Pima Community College
Truckee Meadows Community College
English, c#, javascript, python, c++, java, rust