Summary
Vijay Baiyya is a seasoned software engineer with over a decade of experience building production-grade systems in AR/VR and computer vision, currently contributing at Facebook after senior roles at NVIDIA and Microsoft. He has a strong track record shipping resource-constrained vision software for HoloLens and Kinect—designing modular 3D scanning pipelines, realtime controller-tracking algorithms, and mesh texturing that were productized from research prototypes. Comfortable across C/C++ and system-level engineering, he has authored patents and built hardware prototypes to validate algorithms end-to-end. Based in Redmond, he combines deep academic training in computer science and electronics with practical experience solving latency, memory, and compute constraints in immersive computing.
11 years of coding experience