Vladimir Ivanov

Unreal Engine Technical Director at 2Scars Games

Košice, Region of Košice, Slovakia
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Summary

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Senior
🎓
Top School
Vladimir Ivanov is an Unreal Engine Technical Director and C++ game developer with 12 years of experience building games, simulations, and visualization tools across studios and indie ventures. He co-founded 2Scars Games, led engine and tools efforts as a UE Tech Director, and now shapes technical direction at Room 8 Group while also creating and lecturing the "Unreal Engine for Engineers" course. His background spans gameplay, AI, animation and tooling work at studios such as INDIEGALA, Wargaming and Ubisoft, plus earlier data-warehouse and academic roles that give him strong systems and modeling foundations. Vladimir is a pragmatic engineer who contributes to the UE4 community and is open to partnerships or freelance projects that blend real-time graphics with simulation fidelity. Based in Košice, Slovakia, he pairs deep C++/UE expertise with teaching experience, making him effective at translating complex engine internals into practical pipelines for teams.
code13 years of coding experience
job19 years of employment as a software developer
bookIgor Sikorsky Kyiv Polytechnic Institute
languagesRussian, English, Ukrainian, Slovak
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Github Skills (16)

scenebuilder8
html6
ogre3d6
3d5
chromium5
pathfinding4
mercurial4
wysiwyg4
unreal-engine-44
editor4
hex-editor3
ai3
admob1
android1
mesh-processing1

Programming languages (1)

C++

Github contributions (5)

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ArCorvus/UE4RegExPlugin

Feb 2016 - Oct 2017

Contributions:8 commits, 7 pushes, 1 branch in 1 year 7 months
ArCorvus/manhunt-compass

Dec 2021 - Dec 2021

Contributions:7 commits, 8 pushes, 3 branches in 1 day
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