William Antonelli

Integration Developer

Pennsylvania, United States
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Summary

👤
Senior
William Antonelli is an Integration Developer with 11 years of experience building backends, APIs, and data parsing systems, currently focused on high-performance Golang and PHP services. Based in Pennsylvania, he brings production-grade engineering from startups to enterprise support roles, blending hands-on development with Linux server administration and automation. He has a knack for squeezing latency down to decisecond-class responses and applies that discipline to both new product builds and legacy code modernization. An active contributor to the Cataclysm: Bright Nights fork, he’s comfortable fixing build issues and improving core game logic—an example of his attention to detail across diverse codebases.
code11 years of coding experience
job4 years of employment as a software developer
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Github Skills (7)

cat10
c-language10
game-development10
cprogramming-language10
roguelike10
cmake9
survival8

Programming languages (13)

C#JavaC++CSSRustDGoTypeScript

Github contributions (5)

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cataclysmbn/Cataclysm-BN

Jul 2021 - Jul 2021

Cataclysm: Bright Nights: A fork/variant of Cataclysm:DDA by CleverRaven with a mod registry at https://mods.cataclysmbn.org/
Role in this project:
userBackend Developer
Contributions:5 reviews, 13 commits, 7 PRs in 8 days
Contributions summary:William primarily focused on fixing build errors and improving the codebase related to game logic within the Cataclysm: Bright Nights project. They addressed missing include statements, removed an unused function that caused build issues, and corrected a translation function. Additionally, the user made changes related to field propagation and antibiotics, further demonstrating involvement in core game mechanics. They also added astyle to cmake.
ddagamec-plus-pluszombiesroguelike
nanohard/gotime

Jun 2017 - Jul 2020

CUI project/task/time tracker written in golang
Contributions:2 releases, 10 commits, 2 PRs in 3 years 1 month
golangclitask-trackercuitui
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