William Blackney is a frontend developer based in Copenhagen with seven years of hands-on experience building web, mobile and game applications, blending C#/.NET and Unity expertise with modern React stacks. He has contributed to product teams at SOUNDBOKS, Pascal A/S and Serious Games Interactive and worked inside Unity’s DOTS ecosystem creating sample projects and reporting lifecycle issues—experience that gives him a practical edge in performance-sensitive real-time systems. A dual-background developer with formal training in computer science and sound engineering, he often applies audio and interactive design sensibilities to projects for richer user experiences. Passionate about continuous learning, he spends spare time building games, mobile apps and studying new technologies, all while raising his newborn son in the city he’s chosen to call home.
Developed using the Unity Engine, 'Hereos Of Herp Derp' is a 2D, Roguelike adventure game reminiscent of titles like 'Dungeons And Dragons', 'Slay The Spire' and 'Divinity 2: Original Sin'. This project is currently my main focus.
Contributions:260 commits, 187 pushes in 1 year 1 month
Contributions:330 commits, 14 PRs, 496 pushes in 11 months
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