Summary
Yurii Sernivka is a Senior C++ Software Engineer based in London with eight years of professional experience specializing in 3D computer graphics, VFX, and high-performance visualization. He has driven major features in industry tools—contributing to Nuke’s 3D Transform Handles and scene graph work at Foundry—and delivered multi-platform, real-time charting performance breakthroughs at SciChart that enabled billion-point visualizations. Yurii built a photo-realistic 3D rendering engine from scratch earlier in his career, implementing PBR, VR support and responsive multi-threaded UI, showing a blend of low-level rendering expertise and system architecture skill. At DNEG he continues to apply this domain knowledge to cinematic visual technologies, combining mathematical rigor with practical engineering to improve artist workflows. Known for squeezing performance from complex pipelines, he favors efficient, elegant code that scales across platforms and real-time constraints.
9 years of coding experience
17 years of employment as a software developer
Master of Engineering (MEng), Systems Engineering, Master of Engineering (MEng), Systems Engineering at Lviv Polytechnic National University
Ukrainian, English